Marc Lou launched ShipFast by sharing it publicly on Twitter/social media after building it in less than a week. He had already been building a public audience by "building in public" — sharing his journey, failures, and launches openly so each new project benefited from accumulated followers. He also created viral short skits (fake podcast appearances with Joe Rogan, fake movie cameos with Leonardo DiCaprio) to promote his apps, which drove significant attention. When he launched ShipFast he went skating and returned 2 hours later to find $500 in sales. By end of day 1 it was $3,000–$4,000. The first month totaled ~$40,000 USD. The initial launch boost came primarily from his existing Twitter/social following built through months of building in public. He had shipped 10–15 products before ShipFest, accumulating an audience with each launch, specifically so he would "not start again from zero" on future projects.
ShipFast
Next.js boilerplate codebase for indie developers to ship startups faster
8 moves, in order
- Pre ShipFast: First Dollar OnlineCold email
Marc cold-emailed physical businesses (escape rooms) offering a customer acquisition tool, validated with a 42-minute sales call before building anything. Closed first paying customer — an Australian business — on that call and sent an invoice.
First dollar online; grew to $1,000/month MRR serving physical businessesMRR $1.0k - Pre ShipFast: Scaling physical business toolCold email
Continued the same cold-email + phone-call loop each morning in Bali to acquire more physical business customers for the escape room / local business tool.
Grew to $4,000/month MRR before COVID wiped it to $0MRR $4.0k - Post COVID restart: Building in publicBuild in public — Twitter
After getting fired from his software engineering job, Marc committed to shipping small apps fast and sharing everything publicly on Twitter so each project built his audience. Explicit goal: accumulate followers so future launches don't start from zero.
Built audience across 6 app launches in 7 months; ~10,000 users on Habits Garden aloneMRR $1.0k Users 10k users - Mid 2023: Viral skit contentTwitter viral video skits
Created short comedic video skits — e.g. fake podcast appearances with Joe Rogan or fake movie scenes with Leonardo DiCaprio — to promote his apps in a fun, shareable way. Focused heavily on the 'launch moment' virality rather than ongoing SEO or ads.
MRR grew from ~$1,000/month to ~$4,000/monthMRR $4.0k - ShipFast LaunchBuild in public — Twitter
Extracted his internal reusable Next.js boilerplate (built in <1 week) and launched it as a paid product to his existing Twitter/indie hacker audience with zero hype — told his wife they might make $100. Announced publicly and went skating. Returned 2 hours later to $500 in sales.
$3,000–$4,000 on day 1; ~$40,000 in month 1MRR $40k - ShipFast Growth: Black FridayEmail and promotions
Ran a Black Friday promotion in November (month 2 of ShipFast), resulting in a single-day revenue spike.
$8,000 in a single day; $65,000 that month vs. steady ~$50,000/month baselineMRR $65k - ShipFast Growth: Free tools marketingFree tools seo and referral
Built free micro-tools (e.g. a logo generator) with a persistent banner ad for ShipFast on the right side of the tool. Users of the free tool were shown ShipFast as the natural next step for founders building startups.
Contributed to MRR lift; exact increment not stated - ShipFast Growth: YouTube featureYoutube press feature
A YouTube episode (likely Starter Story or similar) featured Marc's story, driving a significant new wave of buyers to ShipFast.
MRR jumped from ~$50,000/month to ~$85,000 (month 1 post-video), then $135,000/month for two months, settling back to ~$80,000/monthMRR $80k
Marc had spent 7+ months building in public, shipping 10–15 products and growing a social media following (primarily Twitter) before ShipFast launched. He had a pre-built audience of indie hackers and developers who were already watching his journey — meaning ShipFast launched to a warm, highly relevant audience rather than cold traffic.
youtube_feature_and_free_tools_marketing
Vitamin/habit apps (nice-to-have, not need-to-have — e.g. Habits Garden got 10k users but low revenue). Free apps with no paywall. Spending months building products before validating. Raising VC money. Building AI startups without marketing or product skills. Selling physical products (lover gloves via Facebook Ads — sold only ~30 units). Cold emailing for escape room software (worked for first dollar but not scalable).